It is hard to believe how something so new and important ends up becoming passé so quickly. Ten years ago the thought that a smartphone that could do almost everything a personal computer could do was unthinkable, especially since the smartphone was still being invented.
Technology in all its forms constantly changes and evolves, and those who fail to change often end up in the technology graveyard.
These days, while some of the older school tech companies are getting hit on their over exposure to certain areas like personal computers (PCs), other companies continue to innovate and pull ahead of the pack.
In a new research report from Jefferies, the analysts highlight three companies that are doing just that, and posting outstanding earnings as well.
A durable and high quality 3D-360 camera system now available on GitHub
Connecting through VR is an amazing, immersive experience, and we want to do our part to make sure more people have a chance to experience it in the future. We’ve open sourced the Facebook Surround 360 camera design and stitching code on GitHub to help developers and creators unlock ideas and innovate faster to accelerate the burgeoning 3D-360 ecosystem.
The camera rig is comprised of 17 cameras and was designed with a focus on reliability. A rugged aluminum chassis ensures that images are stable and well aligned, and the industrial cameras can run for hours without overheating.
Only a few years ago, digital art suites were incredibly expensive and took a lot of power to run. Now you can download them for free right to your iPhone or iPad. You can draw, illustrate or even paint using these five free apps. With all of them you can save your creations and send them to your computer or other people. Unlock the artist within using something right from your pocket.
GoPro’s latest quarterly results were anything but action packed.
Sales at the action camera maker fell 31% to $437 million compared to the same period last year as customers failed to materialize during the all-important holiday season, the company said Wednesday. And a weak revenue outlook of $160 million to $180 million, versus an expected $298 million, shows that things aren’t going to get better anytime soon.
So how does GoPro bounce back? It simplifies, at least according to CEO Nicholas Woodman.
“Our challenge is to make GoPro simple,” he told analysts during a conference call on Wednesday.
Starting in April, GoPro will stop selling its entry-level cameras, the Hero, Hero+, and Hero+ LCD. The decision cost the company $57 million in the quarter.
Pokémon Go, the anticipated augmented reality game, is coming out on Android and iOS devices today after almost a year of anticipation.
In September, Niantic, a former Google startup, in partnership with Nintendo created Pokémon Go for phones, and announced it would be released sometime this year.
However, as of now the game seems to be unavailable for some U.S. users at this time, where as users in Australia and New Zealand have reported the app is available for both Android and iOS. According to The Wall Street Journal, The Pokémon Company is recommending U.S. and Japan users “please wait for a while” for the app’s official launch in those markets.